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Battlefield 2142: Northern Strike available
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Announcing patch 1.20 for Battlefield 2142
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Battlefield 2142 Update 1.10 released
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| Posted by dongyrn on Friday, December 29 @ 13:19:49 EST (292 reads) |
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This story is running a tad late, but we should all have gotten wind of this already anyways. Posted on the main Battlefield site 12.19.2006:
Greetings,
Christmas is right around the corner and the 1.10 Update is here for Battlefield 2142.
This update continues to fine tune the game while addressing many issues. Here is this full fix list for this update:
- Gameplay Tweaks
- Gunship Gunner Missile - The Gunship Gunner's
Anti-Vehicle missile has been adjusted to address control difficulties
that were apparent in high latency situations. The damage potential of
the missile remains unchanged.
- Gunship EMP effect duration - The duration of the
EMP effect on Gunships has been reduced from 4 seconds to 3 seconds.
Gunships at medium to high altitude can now recover from a long ranged
EMP attack.
- Takao T20 and P33 Pereira Pistols - The maximum
rate of fire has been increased on both the EU and PAC pistols. The
pistol bullets' damage over distance has also been tweaked to allow for
a slightly larger ideal range. Players should find the handgun's
effectiveness as a close range panic weapon to be greatly improved.
- Ganz H-MG - The Ganz H-MG's damage and deviation
per round has been adjusted to balance the weapon with the base LMGs.
The Ganz retains its min and max accuracy as well as its unique firing
behavior making it a more attractive alternate weapon for the support
kit.
- AE Defuser - The maximum range of the AE Defuser
has been increased. Engineers can now defuse unattended mines and
explosives from ranges up to 10m.
- Gameplay Bugfixes
- IT-33 Optical Camouflage - A bug that caused
camouflaged players in medium to long range situations to be more
visible than originally intended has been fixed. The IT-33 now
functions as it did in the Public Beta. Thanks to former Beta Testers
who helped to track down this issue.
- SD-8 Accipiter - A bug that was causing the SD-8
Accipiter drone to sometimes fail to acquire targets has been
addressed. The SD-8 now reacts quickly and properly to those targets
identified by your squad's NetBat system.
- Reserved Slot Enhancement - Reserved slot servers
will now allow the full number of player slots to be used by non-RS
list players. When a reserved slot player joins the last player to join
the server will be kicked.
- Added unlock control to unranked servers -
- Tier-1 Unlocks: All first tier unlocks can now be made available regardless of player rank on unranked servers.
- Tier restriction control: Admins on unranked
servers may now select which unlock tiers are available for use on the
server. Please note that this setting does not grant access to unlocks
that a player has not earned through ranked play.
- Unranked Spectator Functionality - Added
spectator player slots to unranked servers. Players may join a server
as a spectator. Please note that spectator players will need to exit
the server and rejoin as a player in order to join a team.
- PunkBuster - Update to most current PB client files.
- Fix for resupply exploits on unlimited ammo weapons and vehicles.
- Players may no longer move inside of the cargo bay crates on titans using the sentry drone.
- Demo packs drop through first section of the 3rd and 4th upper hallways of both titans
- Away bonus is now properly calculated with in-game promotions
- Ranks and current score should now be displayed correct.
- Duty ribbons will no longer be awarded before the needed criteria have been met
- Stats related to commander score will no longer be randomly reset to zero
- Unable to tab to password field when using a dedicated server
- Slowed down the speed that the news ticker cycles through messages
- Fixed the issue that causes the highlighted section of the server to be shortened when looking at server information
- Fixed the server browser issue that caused multiple menus to scroll at the same time.
We also wanted to thank everyone who helped us beta test this Update.
Best Holiday Wishes,
/Your Dice Live team
Visit Battlefield's site for download locations.
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BF2142: Global Score and Career Points
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| Posted by dongyrn on Monday, October 23 @ 10:54:34 EDT (215 reads) |
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Battlefield 2142 introduces a new system, the Career Points. The global score is what everyone is used to from Battlefield 2, all the points you make by kills, team actions and capturing points. These have been altered a bit (see below). New is the career points.
Career points are based on global score. So if you make 10 global score in a round, that counts towards your career points. On top of that come the awards. Each award (with the exception of medals) give you additional career points. As ribbons and badges can only be gotten once, the pins get a very important position here. You can get most pins multiple times in one round, which can increase your career points extremely.
Now why are there two different scores?
Your rank is depending on the career points, not on your global score. So if you make 10 points by normal playing as global score, and get an award worth 10 career points, you will have a total of 20 careeer points from that round. This way your rank will increase a lot faster (and get you more unlocks) if you get the awards.
Scores for ingame actions
* Destroy Titan Weapon: +2 * Destroy Titan Core: +2 * Repair Titan Weapon: +2 * Kill: +1 * Revive: +1 * Heal: +1 * Repair: +1 * Resupply: +1 * Destroy of Strategic Object: +1 * Kill assist +0.5 * Driver kill assist +0.5 * Teamkill: -3 * Suicide: -2 * Team Damage: -1 * Team Vehicledamage: -1
Fraction will be added, so for 2 fractions you get one full score. At the end of the map, your score will be rounded down, so you will lose all half points.
Score Limits
There are limits imposed upon actions you can do in the game. These limits are there to make sure you dont get incredible high scores through cheating. Each limit is the points you can get through it. The Titan weapons limit is a count of wepaons, so you can only get points for destroying weapons and repair points for repairing weapons, not more than stated here. Every weapon you destroy or repair after that will not give you any points anymore.
* Repair: 50 * Heal: 50 * Resupply: 100 * Titan Weapons Destroy: 8 * Titan Weapons Repair: 8
Also there is a limit on the score damage you can do to your team. It's 50 points for team vehicle and team damage. |
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The BF2S Wiki, a collaboratively written website, is a comprehensive look into Battlefield 2. You''ll find details about weapons, maps, vehicles, and even guides to becoming a better player. |
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